Ghost Recon Breakpoint Improvement Plan Outlined By UbisoftNovember 2, 2019
The blog states that the team is not yet ready to detail how this works, but it appears that Ghost Recon may potentially allow players to decide how impactful/invasive elements like survival and loot are on their campaign.
This overhaul of the game will take time, and so shouldn’t be expected in the near future. Also planned for later on in the game’s life is AI teammates, which were first announced at E3 2019. “Adding back AI Teammates to the game is a major undertaking that will still require time,” says Ubisoft. “We will update you as we progress towards their release.”
Changes will be made in the near term, though. In-game economy tweaks, based on player feedback, will be introduced in the “next few weeks”. Mid-November will also see the launch of Title Update 1.03, which will fix Drone deployment, fire rates, NVG’s blocking crosshairs, and Mission Complete notification bugs. This update will be quickly followed by another at the end of November, which will focus on fixing the “most pressing” issues reported by the community.
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Project Titan, Breakpoint’s first raid, will then arrive in December, and a Terminator Live Event will follow shortly after that. Specific dates will be shared at a later date.
Ghost Recon Breakpoint launched to a cold reception from both players and critic reviews. This prompted Ubisoft CEO Yves Guillemot to state that Breakpoint’s gameplay innovations had “been strongly rejected by a significant portion of the community.” Hopefully the changes being made to the game will turn Breakpoint’s fate around.
Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter.